some of the more interesting features of this version:
-introduction of new hero, Goblin Clockwerk. Being a strength melee hero with 4 active spells, he is indeed another unique hero. But of course his unique came in the form of the skillset that he posses. His 3rd skill, rocket flare has infinite range even at level 1, making this skill extremely useful for scouting. And the rest of his 3 skills synergized well. His ultimate Hookshot as initiator, then Cog to trap the enemy (and himself) and continuously ministun the enemy with his first skill, Battery Assault. In term of hero killer, he might not have the potential, but he is definitely good in ganks.
-slightly reworked Lycanthrope. Now his wolves and shapeshift do not have bash anymore, but in return he has max movespeed at all levels. Plus his howl is now a global skill which added a fix damages to heroes and units (which is quite a good buff to units with low damage output like spiderlings). While his Feral Heart increases damages and attack speed. A nerf or buff to Lycan? I'd say for now he seems better than before, since his lack of bask is compensated with the max movespeed and even shorter cooldown on his skill.
-a nerf to Soulkeeper movespeed and a bit longer casting time. This is pretty much expected, since with the new Sange&Yasha he gain near-max movespeed (perma-hasted) and is unstoppable :3
the rest of the changes is okay I suppose. But I do expect 6.53b to be released within this few weeks, we might see some changes in Goblin Clockwerk =)
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