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Thursday, May 01, 2008

DotA Allstars 6.52

Without I even realize, IceFrog has release DotA Allstars 6.52. I think it should be somewhere within the last 3 days as it's the last time I check getdota. Anyway, I still haven't got the time to test this new map (Curse Garena, if only I can use it right now T_T). Looking at the changelog, some notable changes for me to comment:

-Yet again, Bristleback has been hit by a nerfstick. During his imbaness, his bristleback ability was nerfed from 60% damage reduction to 40%. Then his strength gain per level has decreased from somewhere around 2.7 (iirc) to 2.2, making him a shitty tanker. But he is still considered as imbalanced, and now his side angle for bristleback ability is reduced, while autoquills need to tank 300 damage instead of 200 before the quill is activated.

-Magnataur AOE Ultimate. Before this his Reverse Polarity is a real game breaking ultimate, which often led MYM to ban him is many of their matches. Now the AOE has been reduced, I wonder how much will this affect Competitive Dota. Is he now worth to be banned? I would still say yes, since a good positioning of Reverse Polarity can be a real pain in the ass.

-Void strength gain is reduced after so many people complaining about his imbaness (although with good teamplay, it's not hard to keep him down). But note that his strength gain is nerfed from 2.2 to 1.4 - which is lower than Pugna's strength gain. I was like...omg he has been hit by a real big nerfstick. 1.4 strength gain is kinda joke, now he will have even harder early games with those smaller hp pool.

-Queen of Pain, just like Bristleback has been judged to be too imba and now got yet some more nerf in this version. Sonic Wave cooldown does no longer improved at level 2 and 3, unless using Scepter. And manacost for Scream stays the same at all level, which makes it a little hard for her early game harrasing.

-Sand King armor is lowered from 2.7 to nearly zero...uh is this a joke? He isn't THD or Alchemist or Tiny....

the rest is ok i suppose. Dragon Knight receive various buff, but how far will this make him a viable option in high level play. Slayers' attack animation is improved, from the notoriously horrible attack animation to little better projectiles, which is definitely a good thing. The creep hord sound is lowered, which is a good thing because before this, it was so loud. XL mode now can remove 4 heroes instead of 3, which means more heroes are prone to be banned in many tournament, especially the BIG 4 heroes (Beastmaster, Zeus, Warlock and Queen of Pain). Crow can no longer carry Aegis, thus it won't be possible to steal Roshan aegis from the enemy anymore =)

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