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Monday, May 23, 2011

After Mega Creep....

Often we thought a dota game is virtually over and victory is secured when one side managed to get a mega creep, while the towers in one of their lane were untouched. Well it's not always true. This time I want to deviate from the usual competitive games to the casual inhouse games, which caught my attention due to the sheer amount of endurance shown by the winning team to withstand Mega Creep for... over FOURTY MINUTES, and ended up winning.



click on picture to enlarge

Maps/version: Dota-allstars 6.67b, version 1.24E
GameMode: -ap
Length: 96:26 minutes

more info and download: [Playdota Replay Forum]

It's an old game played last year, and it was brought to my attention when I was reading a gg.net thread about "most creepkills", and the above screenshot was shown, along with the original thread. Medusa with 1273 creep kills says it all about this game, about the amount of post-mega creep that they had to endure. The game started pretty balanced, but although both sides were equally farmed, the sentinel was outpushed with the scourge heroes constantly targeting towers and raxes which resulted in mega creep within 50 minutes. But the real action started after that - for the next 40 minutes, scourge decided to farm neutrals, hanging around the map without real effort to attack the Tree, and eventually failed to end the game due to medusa and drow's resolute defending. Then the scourge decided to change their approach, by getting Euls and try to end the game while Medusa/Drow/others were in mid air! But the plan failed, needless to say.

Anyway, the game doesn't really had that much action, and worth proceeding at 2x-4x speed throughout, but it kinda mesmerised me to see how long sentinel were able to hold the 1k hp mega creep for that long. Rikimaru played rather retarded with 3 orb item choices and suicidal actions early-mid game, but it was learnt that he was just returned to dota after about 2 years of absence. The 1273-cs Medusa was definitely the MVP, and he got the perfect item build when facing this situation. The only thing about him that distract me is the way he always aim his Mystic Snake on heroes first - hence not maximizing the damage potential of this skill.

Moral of the story: Mega Creep doesn't always guarantee victory. Do not waste time and try to end the game asap, or we'll regret it.

p/s: and yeah, this is definitely the highest scoring creep kills I've ever saw, even eclipsing the epic 700+ kills made by EHOME's longdd and LGD's zsmj.